The Handbook of the Psychology of Communication Technology
Samenvatting
The Handbook of the Psychology of Communication Technology offers an unparalleled source for seminal and cutting–edge research on the psychological aspects of communicating with and via emergent media technologies, with leading scholars providing insights that advance our knowledge on human–technology interactions.
A uniquely focused review of extensive research on technology and digital media from a psychological perspective
Authoritative chapters by leading scholars studying psychological aspects of communication technologies
Covers all forms of media from Smartphones to Robotics, from Social Media to Virtual Reality
Explores the psychology behind our use and abuse of modern communication technologies
New theories and empirical findings about ways in which our lives are transformed by digital media
Specificaties
Inhoudsopgave
<p>Preface xviii</p>
<p>Acknowledgments xx</p>
<p>Part I Theoretical Overviews 1</p>
<p>1. Interpersonal and Hyperpersonal Dimensions of Computer–Mediated Communication 3<br /> Joseph B. Walther, Brandon Van Der Heide, Artemio Ramirez, Jr., Judee K. Burgoon, and Jorge Peña</p>
<p>2. Group Identity, Social Influence, and Collective Action Online: Extensions and Applications of the SIDE Model 23<br /> Russell Spears and Tom Postmes</p>
<p>3. Toward a Theory of Interactive Media Effects (TIME): Four Models for Explaining How Interface Features Affect User Psychology 47<br /> S. Shyam Sundar, Haiyan Jia, T. Franklin Waddell, and Yan Huang</p>
<p>Part II Source Orientation: Avatars, Agents and Androids 87</p>
<p>4. Examining Perception and Identification in Avatar–mediated Interaction 89<br /> Kristine L. Nowak</p>
<p>5. Effects of Visual Cues on Social Perceptions and Self–Categorization in Computer–Mediated Communication 115<br /> Eun–Ju Lee and Soo Youn Oh</p>
<p>6. Social Effects of Virtual and Robot Companions 137<br /> Nicole C. Krämer, Astrid M. Rosenthal–von der Pütten, and Laura Hoffmann</p>
<p>7. Telepresence and Apparent Agency in Human Robot Interaction 160<br /> Leila Takayama</p>
<p>8. Psychological Aspects of Technology Interacting with Humans 176<br /> Johan F. Hoorn</p>
<p>Part III Technological Affordances and Social Interaction 203</p>
<p>9. Social Network Site Affordances and Their Relationship to Social Capital Processes 205<br /> Nicole B. Ellison and Jessica Vitak</p>
<p>10. The Social Psychology of Mobile Communication 228<br /> Kathleen M. Cumiskey and Rich Ling</p>
<p>11. Real or Ersatz? Determinants of Benefits and Costs of Online Social Interactions 247<br /> Melanie C. Green and Jenna L. Clark</p>
<p>12. Deception with Technology 270<br /> Jeffrey T. Hancock and Jamie Guillory</p>
<p>13. Immersive Virtual Environments and the Classrooms of Tomorrow 290<br /> Cody O. Karutz and Jeremy N. Bailenson</p>
<p>Part IV Adoption, Use and Abuse of Communication Technologies 311</p>
<p>14. The Psychology of the Diffusion and Acceptance of Technology 313<br /> Arun Vishwanath</p>
<p>15. Adolescent Development and Psychological Mechanisms in Interactive Media Use 332<br /> Elly A. Konijn, Jolanda Veldhuis, Xanthe S. Plaisier, Marloes Spekman, and Anouk den Hamer</p>
<p>16. The Psychology of Interactive Media Habits 365<br /> Robert LaRose</p>
<p>17. Online Addictions: Gambling, Video Gaming, and Social Networking 384<br /> Mark D. Griffiths and Daria J. Kuss</p>
<p>Part V Exposure, Experience and Evaluations of Digital Media 405</p>
<p>18. Selective Exposure in the Communication Technology Context 407<br /> Silvia Knobloch–Westerwick, Axel Westerwick, and Benjamin K. Johnson</p>
<p>19. Affording Control: How Customization, Interactivity, and Navigability Affect Psychological Responses to Technology 425<br /> Sriram Sri Kalyanaraman and Bartosz W. Wojdynski</p>
<p>20. Psychological Approaches to Credibility Assessment Online 445<br /> Miriam J. Metzger and Andrew J. Flanagin</p>
<p>Part VI Good Technology for Better Health 467</p>
<p>21. Trust and Engagement in Online Health: A Timeline Approach 469<br /> Elizabeth Sillence and Pam Briggs</p>
<p>22. Computer–Mediated Support for Health Outcomes: Psychological Influences on Support Processes 488<br /> Kevin B. Wright</p>
<p>23. Using Digital Games to Promote Health Behavior Change 507<br /> Debra A. Lieberman</p>
<p>24. Leveraging Psychology of Virtual Body for Health and Wellness 528<br /> Giuseppe Riva, Antonios Dakanalis, and Fabrizia Mantovani</p>
<p>25. Treating Emotional Problems with Virtual and Augmented Reality 548<br /> Rosa M. Baños Rivera, Cristina Botella Arbona, Azucena García–Palacios, Soledad Quero Castellano, and Juana Bretón López</p>
<p>Index 567</p>
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