Game Design : The Art and Business of Creating Games
Leverbaar (er is een nieuwe druk bekend)
Whereas books about screenwriting and Hollywood abound, there are very few books that discuss how to break into the games business despite the fact that the videogame market is twice the size of the movie industry. . Offering advice and insight on everything from how to get a foot in the door to what to do once inside, this is a true inside scoop on the industry.. Find out how to license a game, settle contract issues, and demonstrate the game to prospective companies..
Ingenaaid | 336 pagina's | Engels
Verschenen in 2002
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