Oosterhuis, Kas Oosterhuis

Hyperbodies : E-Motive Architecture

Groothandel - BESTEL
€ 15,95

Leverbaar

1. The Information Architect in Society Today 5(1) 2. The Innovative Architect 5(2) 3. The Architect's New Data-driven Practice 7(3) 4. The New Responsibilities of the Architect 10(4) 5. The Laboratory 14(1) 6. Architectural Education Revisited 15(2) 7. Building Bodies 17(5) 8. Data Carriers 22(1) 9. Information Theory 23(4) 10. Input > output Devices 27(4) 11. Information Flow 31(1) 12. Direct Access to the Project Data 32(4) 13. Distributed Being 36(2) 14. Artificial Intuition 38(1) 15. Split Second 39(3) 16. PC Computation Power 42(4) 17. Distributed Project Database 46(1) 18. Data-driven Process 47(2) 19. Communication 49(2) 20. Senders & Receivers 51(4) 21. Sensors and Actuators 55(3) 22. The Swarm 58(4) 23. Multi-player Interface 62(1) 24. Do not Kill the Process 63(2) 25. Connected Hyperbodies 65(2) 26. Instrumental Hyperbodies 67(2) 27. Transaction Spaces 69(1) 28. E-motive Bandwidth 70(4) 29. The Nature of the Game 74(1) 30. The Rules of the Game 75(1) 31. The Scale-free Networks of Buildings 76(2) 32. Bi-directional Connectors 78(2) 33. The Scale-free Networks of the Design Process 80(2) 34. Build Prototypes 82(8) 35. Direct Democracy 90 36. Architecture in the Information Economy 83(8) Glossary of Terms 91(2) Credits 93

Ingenaaid
1e druk | Verschenen in 2003
Rubriek:

  • NUR: Bouwkunst, architectuur
  • ISBN-13: 9783764369699 | ISBN-10: 3764369698