Andrew Gahan
- Auteur
Andrew Gahan is a leading industry authority in next-generation consoles and digital gaming. He is an expert in all gaming tools for commercial game development, including: 3ds Max, Maya, Photoshop, XSI, Gen Head, ZBrush, Mud Box, and Poly-boost (as well as other 3ds max plug-ins).
Andrew Gahan is a leading industry authority in next-generation consoles and digital gaming. He is an expert in all gaming tools for commercial game development, including: 3ds Max, Maya, Photoshop, XSI, Gen Head, ZBrush, Mud Box, and Poly-boost (as well as other 3ds max plug-ins).
Boeken van Andrew Gahan
Andrew Gahan
3ds Max Modeling for Games
Andrew Gahan delivers the expert techniques in '3ds Max Modeling for Games, 2nd edition'.
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Andrew Gahan
3d Automotive Modeling
Master techniques from top automotive designers and world-class game developers with this insider's guide to designing and modeling 3D vehicles. With techniques demonstrated in 3ds Max, Maya, XSI, and Photoshop, 3D Automotive Modeling starts with a fantastic series of hot concept designs and continues by offering a full hands-on modeling tutorial for each.
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Andrew Gahan
Game Art Complete
A compilation of key chapters from the top Focal game art books available today - in the areas of Max, Maya, Photoshop, and ZBrush. The chapters provide the CG Artist with an excellent sampling of essential techniques that every 3D artist needs to create stunning game art.
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Andrew Gahan
3ds Max Modeling for Games: Volume II
Learn how to model comic-stylea Pixar with the expert techniques found in 3ds Max Modeling for Games Volume 2: Insider‘s Guide to Stylized Modeling.
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