Andrew Gahan
- Auteur
									Andrew Gahan is a leading industry authority in next-generation consoles and digital gaming. He is an expert in all gaming tools for commercial game development, including: 3ds Max, Maya, Photoshop, XSI, Gen Head, ZBrush, Mud Box, and Poly-boost (as well as other 3ds max plug-ins).
																	
								
									Andrew Gahan is a leading industry authority in next-generation consoles and digital gaming. He is an expert in all gaming tools for commercial game development, including: 3ds Max, Maya, Photoshop, XSI, Gen Head, ZBrush, Mud Box, and Poly-boost (as well as other 3ds max plug-ins).
								
							Boeken van Andrew Gahan
									Andrew Gahan
							
			3ds Max Modeling for Games
			
			
				Andrew Gahan delivers the expert techniques in '3ds Max Modeling for Games, 2nd edition'.
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									Andrew Gahan
							
			3ds Max Modeling for Games: Volume II
			
			
				Learn how to model comic-style à la Pixar™ with the expert techniques found in 3ds Max Modeling for Games Volume 2: Insider’s Guide to Stylized Modeling.
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									Andrew Gahan
							
			3d Automotive Modeling
			
			
				Master techniques from top automotive designers and world-class game developers with this insider's guide to designing and modeling 3D vehicles. With techniques demonstrated in 3ds Max, Maya, XSI, and Photoshop, 3D Automotive Modeling starts with a fantastic series of hot concept designs and continues by offering a full hands-on modeling tutorial for each.
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									Andrew Gahan
							
			Game Art Complete
			
			
				A compilation of key chapters from the top Focal game art books available today - in the areas of Max, Maya, Photoshop, and ZBrush. The chapters provide the CG Artist with an excellent sampling of essential techniques that every 3D artist needs to create stunning game art.
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