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Software Craftsman, The

Professionalism, Pragmatism, Pride

Specificaties
E-book, blz. | Engels
Pearson Education | e druk, 2014
ISBN13: 9780134052588
Rubricering
Juridisch :
Pearson Education e druk, 2014 9780134052588
Onderdeel van serie Robert C. Martin Series
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Samenvatting

In The Software Craftsman, Sandro Mancuso explains what craftsmanship means to the developer and his or her organisation, and shows how to live it every day in your real-world development environment. Mancuso shows how software craftsmanship fits with and helps students improve upon best-practice technical disciplines such as agile and lean, taking all development projects to the next level. Readers will learn how to change the disastrous perception that software developers are the same as factory workers, and that software projects can be run like factories.

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Specificaties

ISBN13:9780134052588
Taal:Engels
Bindwijze:e-book

Inhoudsopgave

<p style="MARGIN: 0px">Foreword by Robert C. Martin xv</p> <p style="MARGIN: 0px">Preface xvii</p> <p style="MARGIN: 0px">Acknowledgments xxv</p> <p style="MARGIN: 0px">About the Author xxix</p> <p style="MARGIN: 0px">&nbsp;</p> <p style="MARGIN: 0px">Part I: Ideology and Attitude 1</p> <p style="MARGIN: 0px">&nbsp;</p> <p style="MARGIN: 0px">Chapter 1: Software Development in the Twenty-First Century 3</p> <p style="MARGIN: 0px">Seniority 5</p> <p style="MARGIN: 0px">A New Reality 6</p> <p style="MARGIN: 0px">&nbsp;</p> <p style="MARGIN: 0px">Chapter 2: Agile 9</p> <p style="MARGIN: 0px">Process-Oriented Agile Disciplines 10</p> <p style="MARGIN: 0px">Technical-Oriented Disciplines 10</p> <p style="MARGIN: 0px">What Is It to Be Agile? 11</p> <p style="MARGIN: 0px">Agile Manifesto 12</p> <p style="MARGIN: 0px">The Agile Transformation Era 14</p> <p style="MARGIN: 0px">The Agile Hangover 14</p> <p style="MARGIN: 0px">Agile versus Software Craftsmanship 21</p> <p style="MARGIN: 0px">Summary 22</p> <p style="MARGIN: 0px">&nbsp;</p> <p style="MARGIN: 0px">Chapter 3: Software Craftsmanship 23</p> <p style="MARGIN: 0px">A Better Metaphor 23</p> <p style="MARGIN: 0px">What Does Wikipedia Say? 24</p> <p style="MARGIN: 0px">A More Personal Definition 24</p> <p style="MARGIN: 0px">A Shorter Definition 24</p> <p style="MARGIN: 0px">Beyond Definitions 25</p> <p style="MARGIN: 0px">Craft, Trade, Engineering, Science, or Art 25</p> <p style="MARGIN: 0px">Software Craftsmanship History 26</p> <p style="MARGIN: 0px">Summary 39</p> <p style="MARGIN: 0px">&nbsp;</p> <p style="MARGIN: 0px">Chapter 4: The Software Craftsmanship Attitude 41</p> <p style="MARGIN: 0px">Who Owns Your Career? 42</p> <p style="MARGIN: 0px">Keeping Ourselves Up to Date 44</p> <p style="MARGIN: 0px">Know Who to Follow 48</p> <p style="MARGIN: 0px">Practice, Practice, Practice 48</p> <p style="MARGIN: 0px">Socialize 54</p> <p style="MARGIN: 0px">Deliberate Discovery 55</p> <p style="MARGIN: 0px">Work-Life Balance 56</p> <p style="MARGIN: 0px">Summary 60</p> <p style="MARGIN: 0px">&nbsp;</p> <p style="MARGIN: 0px">Chapter 5: Heroes, Goodwill, and Professionalism 61</p> <p style="MARGIN: 0px">Learning How to Say No 64</p> <p style="MARGIN: 0px">Providing Options 70</p> <p style="MARGIN: 0px">Enlightened Managers 74</p> <p style="MARGIN: 0px">Summary 75</p> <p style="MARGIN: 0px">&nbsp;</p> <p style="MARGIN: 0px">Chapter 6: Working Software 77</p> <p style="MARGIN: 0px">Working Software Is Not Enough 78</p> <p style="MARGIN: 0px">Looking After Our Garden 79</p> <p style="MARGIN: 0px">The Invisible Threat 79</p> <p style="MARGIN: 0px">The Wrong Notion of Time 81</p> <p style="MARGIN: 0px">Legacy Code 88</p> <p style="MARGIN: 0px">Summary 91</p> <p style="MARGIN: 0px">&nbsp;</p> <p style="MARGIN: 0px">Chapter 7: Technical Practices 93</p> <p style="MARGIN: 0px">The Right Thing versus the Thing Right 93</p> <p style="MARGIN: 0px">Context 94</p> <p style="MARGIN: 0px">Extreme Programming History 96</p> <p style="MARGIN: 0px">Practices and Values 97</p> <p style="MARGIN: 0px">Accountability 104</p> <p style="MARGIN: 0px">Pragmatism 105</p> <p style="MARGIN: 0px">Summary 106</p> <p style="MARGIN: 0px">&nbsp;</p> <p style="MARGIN: 0px">Chapter 8: The Long Road 107</p> <p style="MARGIN: 0px">A Tale from a Brazilian Teenager 107</p> <p style="MARGIN: 0px">Focus and Determination 110</p> <p style="MARGIN: 0px">Job as Investment 111</p> <p style="MARGIN: 0px">Autonomy, Mastery, and Purpose 113</p> <p style="MARGIN: 0px">Career Inside Companies 114</p> <p style="MARGIN: 0px">Summary 115</p> <p style="MARGIN: 0px">&nbsp;</p> <p style="MARGIN: 0px">Part II: A Full Transformation 117</p> <p style="MARGIN: 0px">&nbsp;</p> <p style="MARGIN: 0px">Chapter 9: Recruitment 119</p> <p style="MARGIN: 0px">An Ordinary Job Description 120</p> <p style="MARGIN: 0px">Too Busy to Interview 122</p> <p style="MARGIN: 0px">No Job Descriptions 123</p> <p style="MARGIN: 0px">Recommendations 130</p> <p style="MARGIN: 0px">Community Involvement 130</p> <p style="MARGIN: 0px">Defining Effective Filtering Criteria 131</p> <p style="MARGIN: 0px">Proactive Recruitment 134</p> <p style="MARGIN: 0px">Summary 135</p> <p style="MARGIN: 0px">&nbsp;</p> <p style="MARGIN: 0px">Chapter 10: Interviewing Software Craftsmen 137</p> <p style="MARGIN: 0px">A Business Negotiation 137</p> <p style="MARGIN: 0px">Identifying Productive Partnerships 138</p> <p style="MARGIN: 0px">Good Interviews 142</p> <p style="MARGIN: 0px">Taking a Punt 148</p> <p style="MARGIN: 0px">Hiring for an Existing Team versus Hiring for a New Team 149</p> <p style="MARGIN: 0px">Pre-Interview Coding Exercises 150</p> <p style="MARGIN: 0px">Everyone Should Know How to Interview 151</p> <p style="MARGIN: 0px">Developers Must Interview Developers 152</p> <p style="MARGIN: 0px">Summary 152</p> <p style="MARGIN: 0px">&nbsp;</p> <p style="MARGIN: 0px">Chapter 11: Interview Anti-Patterns 153</p> <p style="MARGIN: 0px">Don’t Be a Smart-Ass Interviewer 153</p> <p style="MARGIN: 0px">Don’t Use Brainteasers 154</p> <p style="MARGIN: 0px">Don’t Ask Questions to Which You Don’t Know the Answers 154</p> <p style="MARGIN: 0px">Don’t Try to Make the Candidate Look Like a Fool 155</p> <p style="MARGIN: 0px">Don’t Block the Internet 156</p> <p style="MARGIN: 0px">Don’t Code on a Piece of Paper 156</p> <p style="MARGIN: 0px">Don’t Use Algorithms 157</p> <p style="MARGIN: 0px">Don’t Conduct Phone Interviews 157</p> <p style="MARGIN: 0px">Summary 158</p> <p style="MARGIN: 0px">&nbsp;</p> <p style="MARGIN: 0px">Chapter 12: The Cost of Low Morale 159</p> <p style="MARGIN: 0px">The Agile Hangover: Low Morale 159</p> <p style="MARGIN: 0px">The Cost of Employing 9-to-5 Developers 161</p> <p style="MARGIN: 0px">Constrained by Lack of Motivation 164</p> <p style="MARGIN: 0px">Injecting Passion 165</p> <p style="MARGIN: 0px">Summary 167</p> <p style="MARGIN: 0px">&nbsp;</p> <p style="MARGIN: 0px">Chapter 13: Culture of Learning 169</p> <p style="MARGIN: 0px">Wrong Motivation 170</p> <p style="MARGIN: 0px">Creating a Culture of Learning 171</p> <p style="MARGIN: 0px">What if Others Don’t Want to Join In? 179</p> <p style="MARGIN: 0px">Summary 182</p> <p style="MARGIN: 0px">&nbsp;</p> <p style="MARGIN: 0px">Chapter 14: Driving Technical Changes 185</p> <p style="MARGIN: 0px">Identifying Skepticism Patterns 185</p> <p style="MARGIN: 0px">Be Prepared 189</p> <p style="MARGIN: 0px">Where Do We Start? 191</p> <p style="MARGIN: 0px">Fear and Incompetence 195</p> <p style="MARGIN: 0px">How Do I Convince My Manager? 196</p> <p style="MARGIN: 0px">How Do I Convince My Team to Do TDD? 197</p> <p style="MARGIN: 0px">Facing the Skeptics 198</p> <p style="MARGIN: 0px">Should We Really Care about All That? 205</p> <p style="MARGIN: 0px">Summary 205</p> <p style="MARGIN: 0px">&nbsp;</p> <p style="MARGIN: 0px">Chapter 15: Pragmatic Craftsmanship 207</p> <p style="MARGIN: 0px">Quality Is Always Expected 207</p> <p style="MARGIN: 0px">Busting the “Expensive and Time-Consuming Quality” Myth 209</p> <p style="MARGIN: 0px">Refactoring 211</p> <p style="MARGIN: 0px">The “One Way” of Developing Software 212</p> <p style="MARGIN: 0px">Helping the Business 213</p> <p style="MARGIN: 0px">Software Projects Are Not about Us 217</p> <p style="MARGIN: 0px">Great versus Mediocre 217</p> <p style="MARGIN: 0px">Four Rules of Simple Design 218</p> <p style="MARGIN: 0px">Craftsmanship and Pragmatism 221</p> <p style="MARGIN: 0px">Summary 222</p> <p style="MARGIN: 0px">&nbsp;</p> <p style="MARGIN: 0px">Chapter 16: A Career as a Software Craftsman 223</p> <p style="MARGIN: 0px">Being a Craftsman 224</p> <p style="MARGIN: 0px">Career Progression 225</p> <p style="MARGIN: 0px">Roads and Milestones 227</p> <p style="MARGIN: 0px">Job Diversity 231</p> <p style="MARGIN: 0px">The Mission 233</p> <p style="MARGIN: 0px">&nbsp;</p> <p style="MARGIN: 0px">Appendix: Craftsmanship Myths and Further Explanations 235</p> <p style="MARGIN: 0px">&nbsp;</p> <p style="MARGIN: 0px">Index 241</p>

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