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Managing Interactive Media

Project Management for Web and Digital Media

Specificaties
Paperback, blz. | Nederlands
Pearson Education | e druk, 2007
ISBN13: 9780321436931
Rubricering
Pearson Education e druk, 2007 9780321436931
Verwachte levertijd ongeveer 8 werkdagen

Samenvatting

 

Managing Interactive Media

Project Management for Web and Digital Media

 

4th Edition

 

Elaine England and Andy Finney

 

The latest edition of this definitive guide to managing interactive projects (formerly known as Managing Multimedia) has been completely rewritten in a single volume to provide a ‘one stop’ resource for students and practitioners alike.

 

Highlights of the 4th Edition include

 
Ø      Each chapter begins with Industry Insights to provide a real business context;
Ø      ‘Top Tips’ provide you with guidelines for managing effective digital media projects;
Ø      An increased emphasis on the role of users in the design process, and less focus on the underlying technologies, which can change rapidly.

 

Check out the Companion Website for a rich collection of resources for students, instructors and practitioners, including PowerPoint slides, audio and text interviews with key industry players, and links to other resources.

 

About the Authors

 

Elaine England and Andy Finney are well-established consultants and practitioners in interactive media. They have extensive experience of projects in a range of sectors including online media, retail, e-learning, government and research. They are also known internationally for their training on interactive media project management and related topics. Through this training they have developed skills for a new generation of interactive media project managers throughout the industry.

Specificaties

ISBN13:9780321436931
Taal:Nederlands
Bindwijze:paperback
Verschijningsdatum:2-2-2007

Inhoudsopgave

Preface
Acknowledgements
1. The IMP (Interactive Media Project) context
2. Initiating interactive projects 1
3. Initiating interactive projects 2 – scoping the project
4. Stakeholders and their influence
5. The client/developer partnership approach to projects
6. Troubleshooting common development problems of interactive projects – developer perspective
7. Troubleshooting common development problems of interactive projects – commissioner perspective
8. The user’s contribution – usability and accessibility
9. Interactive media testing and archiving
10. Legal issues 1
11. Legal issues 2
12. The e-marketing revolution and its impact
13. Team management and interactive projects
Glossary
Index
 

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        Managing Interactive Media