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Rhetoric of Videogames as Embodied Practice

Procedural Habits

Specificaties
Paperback, 274 blz. | Engels
Taylor & Francis | 1e druk, 2019
ISBN13: 9780367890902
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Taylor & Francis 1e druk, 2019 9780367890902
€ 56,03
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Samenvatting

The Rhetoric of Videogames as Embodied Practice offers a critical reassessment of embodiment and materiality in rhetorical considerations of videogames. Holmes argues that rhetorical and philosophical conceptions of "habit" offer a critical resource for describing the interplay between thinking (writing and rhetoric) and embodiment. The book demonstrates how Aristotle's understanding of character (ethos), habit (hexis), and nature (phusis) can productively connect rhetoric to what Holmes calls "procedural habits": the ways in which rhetoric emerges from its interactions with the dynamic accumulation of conscious and nonconscious embodied experiences that consequently give rise to meaning, procedural subjectivity, control, and communicative agency both in digital game design discourse and the activity of play.

Specificaties

ISBN13:9780367890902
Taal:Engels
Bindwijze:Paperback
Aantal pagina's:274
Druk:1

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€ 56,03
Levertijd ongeveer 11 werkdagen
Gratis verzonden

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        Rhetoric of Videogames as Embodied Practice