Embedding Culture into Video Games and Game Design

The Palm, the Dogai and the Tombstone

Specificaties
Gebonden, 172 blz. | Engels
CRC Press | 1e druk, 2023
ISBN13: 9781032232164
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Juridisch :
CRC Press 1e druk, 2023 9781032232164
€ 183,71
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Samenvatting

This book will help game designers and those interested in games thoughtfully embed culture into video games and the game design process.

This book raises the issue of how some cultures and communities are misrepresented in various video games. In response to this problem, designers can bring cultural considerations and practices into the centre focus of the game design process. The book advocates that designers put different measures in place to better prevent misrepresentations and engage with deeper understandings of culture to build culturally richer and more meaningful game worlds. The book uses the Torres Strait Virtual Reality project as a primary example, in addition to other game projects, to explore cultural representation in game design. Torres Strait culture is also explored and discussed more broadly throughout the book. No prior knowledge of culture studies is needed, and the book deals with higher level game design with little reference to the technical elements of game development.

This unique and timely book will appeal to those interested in the implications of cultural depictions in video games and opportunities to generate deeper cultural representations through the game design process.

Specificaties

ISBN13:9781032232164
Taal:Engels
Bindwijze:Gebonden
Aantal pagina's:172
Uitgever:CRC Press
Druk:1

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€ 183,71
Levertijd ongeveer 11 werkdagen
Gratis verzonden

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        Embedding Culture into Video Games and Game Design