iOS App Development For Dummies
Samenvatting
Get started making apps for iPhone and iPad with this easy–to–use guide!
There's no time like the present to begin developing apps for the iPhone and iPad. Discover the Apple iOS SDK and developer tools, and then dive right in to planning and coding your app's interface and functionality. This handy guide leads you step-by-step through the app development process, including designing interfaces, creating storyboards, and handling events, notifications, gestures, and more!
- A primer - find out about the iOS development environment, how to design a great user experience, and how to build apps that get on the App Store
- Dive right in - download the iOS SDK and get started with the Apple developer tools
- Get universal - understand the key differences between iPad and iPhone applications, and how to make universal apps
- Its all about the user - dive in to designing apps that work intuitively and please the user
- The next level - find out about storyboard files, view controllers, interface objects, gesture recognizers, and a whole lot more
Open the book and find:
- How to download and use the latest SDK
- How to use animation in your apps views
- The differences between iPad and iPhone apps
- Tricks to fixing syntax errors as you go
- Using storyboards to create your UI
- Tips on navigating in the Xcode source editors
- Hands–on examples to jumpstart your work
- Step–by–step exercises to create real applications
Visit the companion website at for source code, all the figures from the book, and other information.
Specificaties
Inhoudsopgave
U kunt van deze inhoudsopgave een PDF downloaden
Part I: Getting Started
1. What Makes a Great iOS App
2. Getting to Know the SDK
3. The Nuts and Bolts of an Xcode Project
Part II: Building RoadTrip
4. Storyboards and the User Experience
5. Creating the RoadTrip User Interface
6. The Runtime, Managing Memory, and Using Properties
7. Working with the Source Editor
Part III: Getting Your Feet Wet: Basic Functionality
8. It’s (Finally) T ime to Code
9. Adding Outlets and Actions to Your RoadTrip Code
10. Adding Animation and Sound to Your App
Part IV: The Model and the App Structure
11. The Trip Model
12. Implementing the Master View Controller
13. Working with Split View Controllers and the Master View
14. Finishing the Basic App Structure
Part V: Adding the App Content
15. How’s the Weather? Working with Web Views
16. Displaying Events Using a Page View Controller
17. Finding Your Way
18. Geocoding
19. Finding a Location
20. Selecting a Destination
Part VI: The Part of Tens
21. Ten Ways to Be Successful with Apps
22. Ten Ways to Be a Happy Developer
Index
Anderen die dit boek kochten, kochten ook
Net verschenen
Rubrieken
- aanbestedingsrecht
- aansprakelijkheids- en verzekeringsrecht
- accountancy
- algemeen juridisch
- arbeidsrecht
- bank- en effectenrecht
- bestuursrecht
- bouwrecht
- burgerlijk recht en procesrecht
- europees-internationaal recht
- fiscaal recht
- gezondheidsrecht
- insolventierecht
- intellectuele eigendom en ict-recht
- management
- mens en maatschappij
- milieu- en omgevingsrecht
- notarieel recht
- ondernemingsrecht
- pensioenrecht
- personen- en familierecht
- sociale zekerheidsrecht
- staatsrecht
- strafrecht en criminologie
- vastgoed- en huurrecht
- vreemdelingenrecht