Getting Started in 3D with 3ds Max

Model, Texture, Rig, Animate, and Render in 3ds Max

Specificaties
Gebonden, 520 blz. | Engels
CRC Press | 1e druk, 2017
ISBN13: 9781138417830
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Juridisch :
CRC Press 1e druk, 2017 9781138417830
€ 245,61
Levertijd ongeveer 11 werkdagen
Gratis verzonden

Samenvatting

Learning a 3D visualization software is a daunting task under any circumstances and while it may be easy to find online tutorials that tell you what to do to perform certain tasks you'll seldom learn "why" you are performing the steps. This book approaches training from a top-down perspective way you will first learn important concepts of 3D visualization and functionality of 3ds Max before moving into the finer detail of the command structure. By learning how things work and why you might choose one method over another the book will not only teach you where the buttons are, but more importantly how to think about the holistic process of 3D design so that you can then apply the lessons to your own needs. The goal of the learning presented here is to familiarize the new user of 3ds Max with a typical workflow from a production environment from planning to modeling, materials, and lighting, and then applying special effects and compositing techniques for a finished product.

Specificaties

ISBN13:9781138417830
Taal:Engels
Bindwijze:Gebonden
Aantal pagina's:520
Uitgever:CRC Press
Druk:1

Net verschenen

€ 245,61
Levertijd ongeveer 11 werkdagen
Gratis verzonden

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        Getting Started in 3D with 3ds Max