Mathematics Education for a New Era

Video Games as a Medium for Learning

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Gebonden, 218 blz. | Engels
CRC Press | 1e druk, 2017
ISBN13: 9781138427884
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CRC Press 1e druk, 2017 9781138427884
€ 246,95
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Stanford mathematician and NPR Math Guy Keith Devlin explains why, fun aside, video games are the ideal medium to teach middle-school math. Aimed primarily at teachers and education researchers, but also of interest to game developers who want to produce videogames for mathematics education, Mathematics Education for a New Era: Video Games as a Medium for Learning describes exactly what is involved in designing and producing successful math educational videogames that foster the innovative mathematical thinking skills necessary for success in a global economy.
Read the author's monthly MAA column Devlin's Angle

Specificaties

ISBN13:9781138427884
Taal:Engels
Bindwijze:Gebonden
Aantal pagina's:218
Uitgever:CRC Press
Druk:1

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€ 246,95
Levertijd ongeveer 11 werkdagen
Gratis verzonden

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        Mathematics Education for a New Era