3D Game Textures

Create Professional Game Art Using Photoshop

Specificaties
Paperback, 392 blz. | Engels
CRC Press | 4e druk, 2016
ISBN13: 9781138920064
Rubricering
Juridisch :
CRC Press 4e druk, 2016 9781138920064
€ 74,38
Levertijd ongeveer 11 werkdagen
Gratis verzonden

Samenvatting

The new edition of 3D Game Textures: Create Professional Game Art Using Photoshop features the most up-to-date techniques that allow you to create your own unique textures, shaders, and materials. Revised to take new technology into account, it is an ideal hands-on resource for creating online worlds, simulations, web-based applications, and architectural visualization projects.

Continuing the practical, no-nonsense approach of its predecessors, the fourth edition shows you how to advance your digital art skills with textures and shaders by exploring their interactions in single objects or entire scenes. It contains expanded coverage of shader nodes, and the companion website—www.lukeahearn.com/textures—has been updated to include video tutorials as well as updated sample textures, shaders, materials, actions, brushes, and all of the art from the book.

Specificaties

ISBN13:9781138920064
Taal:Engels
Bindwijze:Paperback
Aantal pagina's:392
Uitgever:CRC Press
Druk:4

Net verschenen

€ 74,38
Levertijd ongeveer 11 werkdagen
Gratis verzonden

Rubrieken

    Personen

      Trefwoorden

        3D Game Textures