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Beginning Android C++ Game Development

Specificaties
Paperback, 316 blz. | Engels
Apress | 1e druk, 2013
ISBN13: 9781430258308
Rubricering
Hoofdrubriek : Computer en informatica
Juridisch :
Apress 1e druk, 2013 9781430258308
Verwachte levertijd ongeveer 9 werkdagen

Samenvatting

'Beginning Android C++ Game Development' introduces general and Android game developers like you to Android's powerful Native Development Kit (NDK). The Android NDK platform allows you to build the most sophisticated, complex and best performing game apps that leverage C++. 

In short, you learn to build professional looking and performing game apps like the book's case study, Droid Runner.In this book, you'll learn all the major aspects of game design and programming using the Android NDK and be ready to submit your first professional video game app to Google Play and Amazon Appstore for today's Android smartphones and tablet users to download and play. The techniques contained in this book include building a game engine, writing a renderer, and building a full game app with entities, game levels and collisions. As part of the tutorial you'll also learn about inserting perspectives using cameras and including audio in your game app.

Specificaties

ISBN13:9781430258308
Taal:Engels
Bindwijze:paperback
Aantal pagina's:316
Uitgever:Apress
Druk:1
Verschijningsdatum:23-8-2013

Inhoudsopgave

Section 1 : An Introduction to Android and Game Programming1. An Introduction To Game Development2. An Introduction to the Android Game Development Ecosystem.(A First Game:  HelloDroid)3. Game Design For Beginners - Droid Runner(Case Study begins: Droid Runner)4. Building a Game Engine5. Writing a RendererSection 2 : Building Droid Runner Game App6. Game Entities7. Building Game Levels With Collision8. Virtual Cameras9. Lighting and Materials10. Game Audio11. Self-Publishing 101Appendices:A. Developing with the Android NDK and Eclipse.B. Android HardwareC. C++ and Design PatternsD. C++ Math

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        Beginning Android C++ Game Development