The LEGO MINDSTORMS EV3 Laboratory – Build, Program, and Experiment with Five Wicked Cool Robots!

Specificaties
Paperback, 432 blz. | Engels
No Starch Press | e druk, 2013
ISBN13: 9781593275334
Rubricering
Hoofdrubriek : Management
No Starch Press e druk, 2013 9781593275334
Verwachte levertijd ongeveer 9 werkdagen

Samenvatting

The LEGO® MINDSTORMS® EV3 set offers so many new and exciting features that it can be hard to know where to begin. Without the help of an expert, it could take months of experimentation to learn how to use the advanced mechanisms and numerous programming features.

In The LEGO MINDSTORMS EV3 Laboratory, author Daniele Benedettelli, robotics expert and member of the elite LEGO MINDSTORMS Expert Panel, shows you how to use gears, beams, motors, sensors, and programming blocks to create sophisticated robots that can avoid obstacles, walk on two legs, and even demonstrate autonomous behavior. You'll also dig into related math, engineering, and robotics concepts that will help you create your own amazing robots. Programming experiments throughout will challenge you, while a series of comics and countless illustrations inform the discussion and keep things fun.

As you make your way through the book, you'll build and program five wicked cool robots:

-ROV3R, a vehicle you can modify to do things like follow a line, avoid obstacles, and even clean a room
-WATCHGOOZ3, a bipedal robot that can be programmed to patrol a room using only the Brick Program App (no computer required!)
-SUP3R CAR, a rear-wheel-drive armored car with an ergonomic two-lever remote control
-SENTIN3L, a walking tripod that can record and execute color-coded sequences of commands
-T-R3X, a fearsome bipedal robot that will find and chase down prey

With The LEGO MINDSTORMS EV3 Laboratory as your guide, you'll become an EV3 master in no time.

Requirements: One LEGO® MINDSTORMS EV3 set (LEGO SET #31313)

Specificaties

ISBN13:9781593275334
Taal:Engels
Bindwijze:paperback
Aantal pagina's:432
Verschijningsdatum:30-10-2013

Inhoudsopgave

;about the author;about the technical reviewer;about the comic designers;acknowledgments;introduction; playing without a computer; whom is this book for?; what do I need to use this book?; the EV3 software; the structure of this book; the companion website; let’s start already!;comic: the EV3L scientist’s apprentice;Chapter 1: your LEGO MINDSTORMS EV3 set; 1.1 the studless way of building; 1.2 naming the pieces; 1.3 the differences between the EV3 retail and education sets; 1.4 conclusion;Comic: continued;Chapter 2: building ROV3R; 2.1 base module; 2.2 ROV3R with wheels; 2.3 touch sensor bumper; 2.4 ROV3R with touch sensor bumper; 2.5 line-following module; 2.6 line-following ROV3R; 2.7 front IR sensor; 2.8 ROV3R with front IR sensor; 2.9 wall-following module; 2.10 wall-following ROV3R; 2.11 Dexter’s cleaning tool; 2.12 ROV3R with cleaning tool; 2.13 ROV3R with treads; 2.14 secret project: grabber module; 2.15 conclusion;Comic continued;Chapter 3: programming; 3.1 the building blocks of any program; 3.2 programming with the brick program app; 3.3 your first brick program; 3.4 the block palette; 3.5 the loop block; 3.6 conclusion;Chapter 4: advanced programming with the brick program app; 4.1 ROV3R with touch sensor bumper; 4.2 making ROV3R drive along geometric paths; 4.3 making ROV3R follow lines; 4.4 making ROV3R follow walls; 4.5 conclusion;Comic continued;Chapter 5: EV3 programming; 5.1 EV3 software setup; 5.2 EV3 software overview; 5.3 connecting the EV3 brick to your computer; 5.4 importing a brick program; 5.5 experimenting with action blocks; 5.6 controlling the program flow; 5.7 conclusion;Comic continued;Chapter 6: experimenting with the EV3 infrared components; 6.1 remote IR beacon; 6.2 using the remote IR beacon as a remote; 6.3 using sensor blocks and data wires; 6.4 EV3 software features for debugging programs; 6.5 displaying data nicely with the text block; 6.6 understanding data types; 6.7 following the remote IR beacon; 6.8 using the basic operations of the math block; 6.9 conclusion;Comic continued;Chapter 7: the math behind the magic!; 7.1 dealing with measurement noise; 7.2 the math block in advanced mode; 7.3 the round block; 7.4 the compare block; 7.5 the constant block; 7.6 improving our wall-following program; 7.7 conclusion;Comic continued;Chapter 8: LEGO recipes; 8.1 the angular beams unveiled; 8.2 triangles vs. rectangles; 8.3 extending beams; 8.4 bracing; 8.5 cross blocks; 8.6 gears revisited; 8.7 building ideas for the motors; 8.8 conclusion;Comic continued;Chapter 9: building WATCHGOOZ3; 9.1 how does WATCHGOOZ3 walk?; 9.2 right leg assembly; 9.3 left leg assembly; 9.4 main assembly; 9.5 left foot assembly; 9.6 right foot assembly; 9.7 main assembly; 9.8 back bracket assembly; 9.9 front bracket assembly; 9.10 main assembly; 9.11 neck assembly; 9.12 main assembly;Comic continued;Chapter 10: programming WATCHGOOZ3; 10.1 the brick program for WATCHGOOZ3; 10.2 importing and editing the program in the EV3 software; 10.3 creating My Blocks with the My Block Builder tool; 10.4 creating an advanced program; 10.5 the logic operations block; 10.6 the timer block; 10.7 conclusion;Comic continued;Chapter 11: building the SUP3R CAR; 11.1 main assembly; 11.2 hood assembly; 11.3 main assembly; 11.4 car roof assembly; 11.5 main assembly; 11.6 steering assembly; 11.7 main assembly; 11.8 building the R3MOTE; 11.9 conclusion;Comic continued;Chapter 12: programming the SUP3R CAR; 12.1 electronic vs. mechanical differentials; 12.2 using variables; 12.3 using arrays; 12.4 using the switch block with multiple cases; 12.5 running parallel sequences (multitasking); 12.6 building the My Blocks; 12.7 programming the car to drive around; 12.8 programming the car for remote control; 12.9 using arrays to clean up the Read Remote My Block; 12.10 programming the car to follow the beacon; 12.11 adding a siren effect to the SUP3R CAR; 12.12 conclusion;Comic continued;Chapter 13: building the SENTIN3L; 13.1 main assembly; 13.2 right leg assembly; 13.3 main assembly; 13.4 left leg assembly; 13.5 main assembly; 13.6 chest assembly; 13.7 main assembly; 13.8 left arm assembly; 13.9 right arm assembly; 13.10 main assembly; 13.11 back shield assembly; 13.12 back shield middle subassembly; 13.13 continuing the back shield assembly; 13.14 head subassembly; 13.15 completing the back shield assembly; 13.16 main assembly; 13.17 building the COLOR CUB3; 13.18 conclusion;Comic continued;Chapter 14: programming the SENTIN3L; 14.1 the file access block; 14.2 the random block; 14.3 building the My Blocks; 14.4 programming the SENTIN3L to patrol; 14.5 color-programming the SENTIN3L at runtime; 14.6 making permanent runtime color programs; 14.7 conclusion;Comic continued;Chapter 15: building the T-R3X; 15.1 main assembly; 15.2 legs frame assembly; 15.3 main assembly; 15.4 left leg; 15.5 right leg assembly; 15.6 main assembly; 15.7 EV3 brick assembly; 15.8 main assembly; 15.9 head and torso assembly; 15.10 main assembly; 15.11 conclusion;Comic continued;Chapter 16: programming the T-R3X; 16.1 building the My Blocks for the Wander program; 16.2 implementing a state machine; 16.3 making the My Blocks for the final program; 16.4 programming the T-R3X’s behavior; 16.5 conclusion;Comic continued;the EV3 31313 set bill of materials;differences between the education set and retail set; electronic devices; the EV3 software; turning the retail set into the education core set; turning the education core set into the retail set; turning the education expansion set into the retail set;Comic end;;

Net verschenen

Rubrieken

Populaire producten

    Personen

      Trefwoorden

        The LEGO MINDSTORMS EV3 Laboratory – Build, Program, and Experiment with Five Wicked Cool Robots!