,

Digital Electronics V3 – Finite–state Machines

Finite–state Machines

Specificaties
Gebonden, 336 blz. | Engels
John Wiley & Sons | e druk, 2016
ISBN13: 9781848219861
Rubricering
Juridisch :
John Wiley & Sons e druk, 2016 9781848219861
Verwachte levertijd ongeveer 9 werkdagen

Samenvatting

This third volume in the comprehensive Digital Electronics series, which explores the basic principles and concepts of digital circuits, focuses on finite state machines. These machines are characterized by a behavior that is determined by a limited and defined number of states, the holding conditions for each state, and the branching conditions from one state to another. They only allow one transition at a time and can be divided into two components: a combinational logic circuit and a sequential logic circuit.
The approach is gradual and relatively independent of each other chapters. To facilitate the assimilation and practical implementation of various concepts, the book is complemented by a selection of practical exercises.

Specificaties

ISBN13:9781848219861
Taal:Engels
Bindwijze:gebonden
Aantal pagina's:336

Inhoudsopgave

<p>Preface ix</p>
<p>Chapter 1. Synchronous Finite State Machines&nbsp; 1</p>
<p>1.1. Introduction&nbsp; 1</p>
<p>1.2. State diagram&nbsp; 2</p>
<p>1.3. Design of synchronous finite state machines&nbsp; 6</p>
<p>1.4. Examples&nbsp; 7</p>
<p>1.4.1. Flip–flops&nbsp; 7</p>
<p>1.4.2. Binary sequence detector 12</p>
<p>1.4.3. State machine implementation based on a state table 21</p>
<p>1.4.4. Variable width pulse generator&nbsp; 22</p>
<p>1.5. Equivalent states and minimization of the number of states&nbsp; 27</p>
<p>1.5.1. Implication table method 28</p>
<p>1.5.2. Partitioning method&nbsp; 37</p>
<p>1.5.3. Simplification of incompletely specified machines 42</p>
<p>1.6. State encoding 55</p>
<p>1.7. Transformation of Moore and Mealy state machines&nbsp; 61</p>
<p>1.8. Splitting finite state machines&nbsp; 63</p>
<p>1.8.1. Rules for splitting 63</p>
<p>1.8.2. Example 1 64</p>
<p>1.8.3. Example 2 67</p>
<p>1.9. Sequence detector implementation based on a programmable circuit&nbsp; 68</p>
<p>1.10. Practical considerations 70</p>
<p>1.10.1. Propagation delays and race conditions . 72</p>
<p>1.10.2. Timing specifications&nbsp; 74</p>
<p>1.11. Exercises 79</p>
<p>1.12. Solutions 97</p>
<p>Chapter 2. Algorithmic State Machines&nbsp; 169</p>
<p>2.1. Introduction&nbsp; 169</p>
<p>2.2. Structure of an ASM 169</p>
<p>2.3. ASM chart 170</p>
<p>2.4. Applications&nbsp; 175</p>
<p>2.4.1. Serial adder/subtracter&nbsp; 175</p>
<p>2.4.2. Multiplier based on addition and shift operations 183</p>
<p>2.4.3. Divider based on subtraction and shift operations 187</p>
<p>2.4.4. Controller for an automatic vending machine&nbsp; 189</p>
<p>2.4.5. Traffic light controller 193</p>
<p>2.5. Exercises&nbsp; 200</p>
<p>2.6. Solutions&nbsp; 205</p>
<p>Chapter 3. Asynchronous Finite State Machines&nbsp; 213</p>
<p>3.1. Introduction&nbsp; 213</p>
<p>3.2. Overview&nbsp; 214</p>
<p>3.3. Gated D latch&nbsp; 214</p>
<p>3.4. Muller C–element 218</p>
<p>3.5. Self–timed circuit 220</p>
<p>3.6. Encoding the states of an asynchronous state machine 224</p>
<p>3.7. Synthesis of asynchronous circuits&nbsp; 227</p>
<p>3.7.1. Oscillatory cycle&nbsp; 227</p>
<p>3.7.2. Essential and d–trio hazards 228</p>
<p>3.7.3. Design of asynchronous state machines 239</p>
<p>3.8. Application examples of asynchronous state machines&nbsp; 240</p>
<p>3.8.1. Pulse synchronizer 240</p>
<p>3.8.2. Asynchronous counter&nbsp; 243</p>
<p>3.9. Implementation of asynchronous machines using SR latches or C–elements 247</p>
<p>3.10. Asynchronous state machine operating in pulse mode&nbsp; 251</p>
<p>3.11. Asynchronous state machine operating in burst mode&nbsp; 256</p>
<p>3.12. Exercises 258</p>
<p>3.13. Solutions 266</p>
<p>Appendix. Overview of VHDL Language 287</p>
<p>A.1. Introduction&nbsp; 287</p>
<p>A.2. Principles of VHDL&nbsp; 287</p>
<p>A.2.1. Names 288</p>
<p>A.2.2. Comments 288</p>
<p>A.2.3. Library and packages 289</p>
<p>A.2.4. Ports&nbsp; 289</p>
<p>A.2.5. Signal and variable&nbsp; 289</p>
<p>A.2.6. Data types and objects&nbsp; 289</p>
<p>A.2.7. Attributes 290</p>
<p>A.2.8. Entity and architecture&nbsp; 291</p>
<p>A.3. Concurrent instructions&nbsp; 292</p>
<p>A.3.1. Concurrent instructions with selective assignment&nbsp; 293</p>
<p>A.3.2. Concurrent instructions with conditional assignment 293</p>
<p>A.4. Components&nbsp; 294</p>
<p>A.4.1. Generics&nbsp; 296</p>
<p>A.4.2. The GENERATE Instruction&nbsp; 296</p>
<p>A.4.3. Process 297</p>
<p>A.5. Sequential structures 298</p>
<p>A.5.1. The IF instruction 298</p>
<p>A.5.2. CASE instruction 303</p>
<p>A.6. Testbench 306</p>
<p>Bibliography 311</p>
<p>Index&nbsp; 313</p>

Net verschenen

Rubrieken

    Personen

      Trefwoorden

        Digital Electronics V3 – Finite–state Machines