Hello Flex 4
Samenvatting
Flex should be as easy to learn as it is to use. And with Hello! Flex 4, it is! This illustrated tutorial builds your know-how from the first Hello World example up to a practitioner level using an entertaining style that makes learning a breeze. You'll learn to make easy-to-use interfaces, eye-catching animations, and powerful data-driven features.
Hello! Flex 4 progresses through 26 self-contained examples selected so you can progressively master Flex. They vary from small one-page apps, to a 3D rotating haiku, to a Connect Four-like game. And in the last chapter you'll learn to build a full Flex application called SocialStalkr—a mashup that lets you follow your friends by showing their tweets on a Yahoo map.
Whether you're a weekend web developer or you want big things from Flex, this book is a great place to start.
Learn how to:
- Create engaging animations and transitions
- Handle user input
- Access and display data
- Communicate with the server
- Use open-source components
Specificaties
Inhoudsopgave
Acknowledgments
About this book
About Hello! books
1. Getting started
-Why Flex 4?
-Session 1 Hello! Flex
-Session 2 Dispatching and listening for events
-Session 3 The Bindable annotation and data binding
-Session 4 Flex application structure overview
-Session 5 Spark, Halo, and Flex 4 namespaces
2. ActionScript 3, XML, and E4X
-Session 6 Variables, functions, types, and scope
-Session 7 Objects, Arrays, Collections, and Looping
-Session 8 Interfaces, casting, is, and as
-Session 9 Inheritance
-Session 10 E4X, XML, XMLList, and XMLListCollections
3. Hello Spark: primitives, components, FXG and MXML graphics, and even video
-Session 11 Spark primitives
-Session 12 Simple Spark components
-Session 13 Data-driven Spark components (Lists)
-Session 14 FXG and MXML graphics-building a game
-Session 15 Camera and video-a fake Twitter client
4. Spark containers, view states, effects, and styling
-Session 16 Spark containers and layouts
-Session 17 View states
-Session 18 Effects and animation
-Session 19 CSS styling
-Session 20 Peeking behind the MXML curtain
-Session 21 The Spark component lifecycle
5. Halo Flex 4: Using DataGrid, Navigator Containers, and Popups
-Session 22 List and DataGrid
-Session 23 TabNavigator, ViewStack, and Accordion
-Session 24 Alert.show and the PopupManager
6. Building user-friendly forms using Flex formatters and validators
-Session 25 Formatters and validators
-Session 26 Real-world forms, formatters, and validators
7. Cairngorm in Action: SocialStalkr (Twitter + Yahoo! Maps)
-Creating the SocialStalkr project
-Getting started with Twitter
-Getting started with Yahoo! Maps
-Cairngorm
-Cairngorm history and motivation
-Downloading and installing Cairngorm 2.2.1
-Cairngorm event sequence overview
-Creating the main application
-Creating the ModelLocator
-Creating the control package
-Creating CairngormUtils and ServiceUtils
-Creating the TwitterDelegate
-Creating the commands
-Creating the visual components
Index
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