TCP/IP Sockets in Java
Practical Guide for Programmers
Samenvatting
The networking capabilities of the Java platform have been extended considerably since the first edition of the book.
This new edition covers version 1.5-1.7, the most current iterations, as well as making the following improvements: The API (application programming interface) reference sections in each chapter, which describe the relevant parts of each class, have been replaced with (i) a summary section that lists the classes and methods used in the code, and (ii) a "gotchas" section that mentions nonobvious or poorly-documented aspects of the objects.
In addition, the book covers several new classes and capabilities introduced in the last few revisions of the Java platform. New abstractions to be covered include NetworkInterface, InterfaceAddress, Inet4/6Address, SocketAddress/InetSocketAddress, Executor, and others; extended access to low-level network information; support for IPv6; more complete access to socket options; and scalable I/O. The example code is also modified to take advantage of new language features such as annotations, enumerations, as well as generics and implicit iterators where appropriate. Most Internet applications use sockets to implement network communication protocols. This book's focused, tutorial-based approach helps the reader master the tasks and techniques essential to virtually all client-server projects using sockets in Java.
Features:
- Focused and succinct instruction in key sockets programming expedites mastery and permits engineers to promptly implement learned skills into their day-to-day activities
- Concise and up-to-date coverage of the most recent Java Platform (1.7) permits developers to negotiate largely unexplored pitfalls in even the most current technology
- Provides code for all example programs via a companion website, which allows the reader to view important objects and methods in context and to understand the purpose of each line of code.
Specificaties
Inhoudsopgave
1. Introduction to Networks, Packets and Protocols
2. Basic Sockets
3. Sending and Receiving Messages
4. Beyond the Basics
5. NIO
6. Under the Hood
Bibliography
Index
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