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Games As A Service

How Free to Play Design Can Make Better Games

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Paperback, 312 blz. | Engels
CRC Press | 1e druk, 2014
ISBN13: 9780415732505
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CRC Press 1e druk, 2014 9780415732505
€ 67,13
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Samenvatting

The games industry is serious business and the role of a games designer has dramatically changed over just the last few years. Developers now have to rethink everything they know about the creative, technical and business challenges to adapt to the transition to games as a service.

Games as a Service: How Free to Play Design Can Make Better Games has been written to help designers overcome many of the fears and misconceptions surrounding freemium and social games. It provides a framework to deliver better games rather than the ‘evil’ or ‘manipulative’ experiences some designers fear with the move away from wasteful Products to sustainable, trustworthy Services.

Oscar Clark is a consultant and Evangelist for Everyplay from Applifier. He has been a pioneer in online, mobile and console social games services since 1998 including Wireplay (British Telecom), Hutchison Whampoa (3UK) and PlayStation®Home. He is a regular columnist on PocketGamer.Biz and is an outspoken speaker and moderator at countless games conferences on Games Design, Discovery, and Monetisation. He is also a notorious hat wearer.

Specificaties

ISBN13:9780415732505
Taal:Engels
Bindwijze:Paperback
Aantal pagina's:312
Uitgever:CRC Press
Druk:1

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€ 67,13
Levertijd ongeveer 11 werkdagen
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        Games As A Service