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Using Games to Enhance Learning and Teaching

A Beginner's Guide

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Paperback, 216 blz. | Engels
Taylor & Francis | 1e druk, 2012
ISBN13: 9780415897723
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Taylor & Francis 1e druk, 2012 9780415897723
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Using Games to Enhance Learning and Teaching provides educators with easy and practical ways of using games to support student engagement and learning. Despite growing interest in digital game-based learning and teaching, until now most teachers have lacked the resources or technical knowledge to create games that meet their needs. The only realistic option for many has been to use existing games which too often are out of step with curriculum goals, difficult to integrate, and require high-end technology.

Using Games to Enhance Learning and Teaching offers a comprehensive solution, presenting five principles for games that can be embedded into traditional or online learning environments to enhance student engagement and interactivity. Extensive case studies explore specific academic perspectives, and featured insights from professional game designers show how educational games can be designed using readily accessible, low-end technologies, providing an explicit link between theory and practice. Practical in nature, the book has a sound theoretical base that draws from a range of international literature and research.

Specificaties

ISBN13:9780415897723
Taal:Engels
Bindwijze:Paperback
Aantal pagina's:216
Druk:1

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€ 57,26
Levertijd ongeveer 11 werkdagen
Gratis verzonden

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        Using Games to Enhance Learning and Teaching