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Real World Haskell

Code You Can Believe In

Specificaties
Paperback, 670 blz. | Engels
O'Reilly | 1e druk, 2009
ISBN13: 9780596514983
Rubricering
Hoofdrubriek : Computer en informatica
O'Reilly 1e druk, 2009 9780596514983
Verwachte levertijd ongeveer 16 werkdagen

Samenvatting

This easy-to-use, fast-moving tutorial introduces you to functional programming with Haskell. You'll learn how to use Haskell in a variety of practical ways, from short scripts to large and demanding applications. 'Real World Haskell' takes you through the basics of functional programming at a brisk pace, and then helps you increase your understanding of Haskell in real-world issues like I/O, performance, dealing with data, concurrency, and more as you move through each chapter.

With this book, you will:
- Understand the differences between procedural and functional programming
- Learn the features of Haskell, and how to use it to develop useful programs
- Interact with filesystems, databases, and network services
- Write solid code with automated tests, code coverage, and error handling
- Harness the power of multicore systems via concurrent and parallel programming

You'll find plenty of hands-on exercises, along with examples of real Haskell programs that you can modify, compile, and run. Whether or not you've used a functional language before, if you want to understand why Haskell is coming into its own as a practical language in so many major organizations, Real World Haskell is the best place to start.

Specificaties

ISBN13:9780596514983
Taal:Engels
Bindwijze:paperback
Aantal pagina's:670
Uitgever:O'Reilly
Druk:1

Over Bryan O'Sullivan

Bryan O'Sullivan is an Irish hacker and writer who likes distributed systems, open source software, and programming languages. He was a member of the initial design team for the Jini network service architecture (subsequently open sourced as Apache River). He has made significant contributions to, and written a book about, the popular Mercurial revision control system. He lives in San Francisco with his wife and sons. Whenever he can, he runs off to climb rocks.

Andere boeken door Bryan O'Sullivan

Over John Goerzen

John Goerzen is an American hacker and author. He has written a number of real-world Haskell libraries and applications, including the HDBC database interface, the ConfigFile configuration file interface, a podcast downloader, and various other libraries relating to networks, parsing, logging, and POSIX code. John has been a developer for the Debian GNU/Linux operating system project for over 10 years and maintains numerous Haskell libraries and code for Debian. He also served as President of Software in the Public Interest, Inc., the legal parent organization of Debian. John lives in rural Kansas with his wife and son, where he enjoys photography and geocaching.

Andere boeken door John Goerzen

Over Don Stewart

Donald Stewart is an Australian hacker, currently completing his computer science doctorate at the University of New South Wales, Sydney. Don has been involved in a diverse range of Haskell projects, including practical libraries such as Data.ByteString and Data.Binary, as well applying the Haskell philosophy to real world applications, including compilers, linkers, text editors, network servers and systems software. His recent work has focused on optimising Haskell for high-performance scenarios, using techniques from term rewriting. He is the current editor of the Haskell Weekly News.

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Inhoudsopgave

Preface

1. Getting started
2. Types and functions
3. Defining types, streamlining functions
4. Functional programming
5. Writing a library: working with JSON Data
6. Using typeclasses
7. I/O
8. Efficient file processing. Regular expressions, and filename matching
9. I/O Case study: a Library for searching the filesystem
10. Code Case Study: Parsing a Binary Data Format
11. Testing and Quality Assurance
12. Barcode Recognition
13. Data Structures
14. Monads
15. Programming with Monads
16. Using Parsec
17. Interfacing with C: The FFI
18. Monad Transformers
19. Error Handling
20. Systems programming in Haskell
21. Using databases
22. Extended example: Web Client Programming
23. GUI Programming with gtk2hs
24. Concurrent and Multicore programming
25. Profiling and optimization
26. Advanced Library Design: Building a Bloom Filter
27. Sockets and Syslog
28. Software Transactional Memory

A: Installing GHC and Haskell Libraries
B: Character, Strings, and Escaping Rules

Index

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