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Game Audio Implementation

A Practical Guide Using the Unreal Engine

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Paperback, 464 blz. | Engels
CRC Press | 1e druk, 2015
ISBN13: 9781138777248
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CRC Press 1e druk, 2015 9781138777248
€ 81,56
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Game Audio Implementation offers a unique practical approach to learning all about game audio. If you've always wanted to hear your sound or music in a real game then this is the book for you. Each chapter is accompanied by its own game level where you can see the techniques and theories in action before working through over 70 exercises to develop your own demo level. Taking you all the way from first principles to complex interactive systems in the industry standard Unreal Engine© you’ll gain the skills to implement your sound and music along with a deep transferable knowledge of the principles you can apply across a range of other game development tools.

The accompanying website (www.gameaudioimplementation.com) includes: 12 downloadable demonstration games A unique exercise level for you to develop for your portfolio An up-to-date online bibliography with further reading for each chapter A free sound library with hundreds of game SFX

Specificaties

ISBN13:9781138777248
Taal:Engels
Bindwijze:Paperback
Aantal pagina's:464
Uitgever:CRC Press
Druk:1

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€ 81,56
Levertijd ongeveer 11 werkdagen
Gratis verzonden

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        Game Audio Implementation