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Learn Corona SDK Game Development

Specificaties
Paperback, 288 blz. | Engels
Apress | 2013e druk, 2013
ISBN13: 9781430250685
Rubricering
Juridisch :
Apress 2013e druk, 2013 9781430250685
Verwachte levertijd ongeveer 9 werkdagen

Samenvatting

Corona SDK is one of the most popular app and game mobile development platforms in the world, and Learn Corona SDK Game Development walks you through creating a full-featured Corona game from scratch to the App Store.

You'll learn Lua basics (the foundation of Corona), how to add and manipulate graphics, and how to use controls like multitouch, accelerometer, and gyroscope. You'll also learn how to use Box2D (Corona physics under the hood), and how to add sound effects and music.

As you're polishing your game, you'll also learn about ads, in-app purchases, and OpenFeint and Game Center integration. Finally, you'll learn the ins and outs of getting a game into the App Store or other app marketplaces.

Whether you're developing exclusively for iOS, or whether you're developing for Android or other platforms, Learn Corona SDK Game Development explains just what you need to launch your career as a mobile game developer.

Specificaties

ISBN13:9781430250685
Taal:Engels
Bindwijze:paperback
Aantal pagina's:288
Uitgever:Apress
Druk:2013

Inhoudsopgave

<strong>Part I: Get Ready… Get Set… </strong><p>
1.    Introducing Corona<p>
2.    Getting To Know Lua<p>
<strong><p>
Part II: Go!</strong><p>
3.    Application Structure<p>
4.    Title, main menu and settings screens<p>
5.    The Game, Part I: Core Game Code<p>
6.    The Game, Part II: The Main Loop <p>
7.    The Game, Part III: Player Control Input<p>
8.    The Game, Part IV: Collision Events<p>
9.    Wrapping Up<p>
<strong><p>
Part III: The Post-Game Show</strong>  <p>
10.    Odds And Ends<p>
11.    Testing And Publishing

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