Curves and Surfaces for Computer Graphics

Specificaties
Paperback, 460 blz. | Engels
Springer New York | 2006e druk, 2011
ISBN13: 9781441920232
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Springer New York 2006e druk, 2011 9781441920232
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Samenvatting

Computer graphics is important in many areas including engineering design, architecture, education, and computer art and animation. This book examines a wide array of current methods used in creating real-looking objects in the computer, one of the main aims of computer graphics.

Key features:

- Good foundational mathematical introduction to curves and surfaces; no advanced math required

- Topics organized by different interpolation/approximation techniques, each technique providing useful information about curves and surfaces

- Exposition motivated by numerous examples and exercises sprinkled throughout, aiding the reader

- Includes a gallery of color images, Mathematica code listings, and sections on curves and surfaces by refinement and on sweep surfaces

- Web site maintained and updated by the author, providing readers with errata and auxiliary material

This engaging text is geared to a broad and general readership of computer science/architecture engineers using computer graphics to design objects, programmers for computer gamemakers, applied mathematicians, and students majoring in computer graphics and its applications. It may be used in a classroom setting or as a general reference.

Specificaties

ISBN13:9781441920232
Taal:Engels
Bindwijze:paperback
Aantal pagina's:460
Uitgever:Springer New York
Druk:2006

Inhoudsopgave

Basic Theory.- Linear Interpolation.- Polynomial Interpolation.- Hermite Interpolation.- Spline Interpolation.- Bézier Approximation.- B-Spline Approximation.- Subdivision Methods.- Sweep Surfaces.

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        Curves and Surfaces for Computer Graphics