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iPhone SDK Development

Specificaties
Paperback, 557 blz. | Engels
Pragmatic Bookshelf | 1e druk, 2009
ISBN13: 9781934356258
Rubricering
Hoofdrubriek : Computer en informatica
Pragmatic Bookshelf 1e druk, 2009 9781934356258
Gratis verzonden | Verwachte levertijd ongeveer 9 werkdagen

Samenvatting

OP=OP

Jump into application development for today's most remarkable mobile communications platform, the Pragmatic way, with iPhone SDK Development. This Pragmatic guide takes you through the tools and APIs, the same ones Apple uses for its applications, that you can use to create your own software for the iPhone and iPod touch. Packed with useful examples, this book will give you both the big-picture concepts and the everyday "gotcha" details that developers need to make the most of the beauty and power of the iPhone OS platform.

-Use the XCode IDE to manage your source code, images, sounds, database files, and other application resources, building your app and deploying it onto your own device for testing.
- Develop your user Interface Builder.
- Learn to use the Xcode IDE
- Master the multi-touch interface.
- Connect your iPhone to the outside world using Bonjour and Game kit
- Work with Core Data and SQLite databases
- Create rich multimedia apps with images, animation, audio, and video
- Go beyond the ordinary with Map Kit, geolocation, the compass, and the accelerometer

With more than fifty sample programs written for iPhone SDK 3, 'iPhone SDK Development' goes beyond basic developer docs to help you succeed on today's most important mobile platform.

Specificaties

ISBN13:9781934356258
Taal:Engels
Bindwijze:paperback
Aantal pagina's:557
Druk:1

Over Bill Dudney

Bill Dudney is a software developer and entrepreneur currently building software for the Mac. Bill started his computing career on a NeXT cube with a magneto-optical drive running NeXTStep 0.9. Over the years, Bill migrated into the Java world, where he worked for years on building cool enterprise software. But he never forgot his roots and how much fun it was to write software that did cool things for normal people. Bill is back to AppKit to stay. You can follow him on his blog at bill.dudney.net/roller/objc.

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Foreword

1. Introduction
2. Hello iPhone
3. iPhone Development fundamentals
4. View controllers
5. Table views
6. Navigation
7. Tab Bar Controllers
8. File I/O
9. Preferences
10. The SQLite Database
11. Core Data
12. Connecting to the Internet
13. Peer-to-Peer Networking
14. Video Playback
15. iPod Library Access
16. Playing and recording Audio
17. Core Audio
18. Events, Multi-touch, and Gestures
19. Drawing in Custom Views
20. Drawing Images and Photos
21. Core animation
22. Accelerometer
23. Address Book
24. iPhone Location API
25. Map Kit
26. Application Integration
27. Debugging
28. Performance Tuning
29. Before and After

A: Bibliography

Index

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        iPhone SDK Development