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Getting Rid of Cybersickness

In Virtual Reality, Augmented Reality, and Simulators

Specificaties
Paperback, blz. | Engels
Springer International Publishing | e druk, 2021
ISBN13: 9783030593445
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Springer International Publishing e druk, 2021 9783030593445
Verwachte levertijd ongeveer 9 werkdagen

Samenvatting

This book provides a concise overview of VR systems and their cybersickness effects, giving a description of possible reasons and existing solutions to reduce or avoid them. Moreover, the book explores the impact that understanding how efficiently our brains are producing a coherent and rich representation of the perceived outside world would have on helping VR technics to be more efficient and friendly to use.
Getting Rid of Cybersickness will help readers to understand the underlying technics and social stakes involved, from engineering design to autonomous vehicle motion sickness to video games, with the hope of providing an insight of VR sickness induced by the emerging immersive technologies. This book will therefore be of interest to academics, researchers and designers within the field of VR, as well as industrial users of VR and driving simulators.

Specificaties

ISBN13:9783030593445
Taal:Engels
Bindwijze:paperback
Uitgever:Springer International Publishing

Inhoudsopgave

Introduction.- Self-Motion Perception and Cyersickness.- Visualization and Motion Systems.- Reducing Cybersickness.- Applications.- Conclusion.<p></p>

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        Getting Rid of Cybersickness