Filteren
			
		Trefwoord
		
	
	
									
									36 resultaten
								
								Trefwoord: Games
				ingenaaidEngels255 blz.9781484237441
				1e druk
				10-7-2018
						
						Make ten simple, casual games, and learn a ton of GML coding along the way. Each of these games is the kind you can play when you have a minute or two free, and are great for playing on your PC, or exported to HTML5 or Android.					 Meer
							
			
								
				paperbackEngels412 blz.9781430247975
				2e druk
				12-10-2012
						
						In the last few years, Android has progressed with the debut of better fonts, new User Interface and Experience (UI/UX) APIs, tablet considerations, multi-touch capabilities, multi-tasking, faster performance, improved battery management techniques, and now Google TV Android Apps for the Android game app developer repertoire.					 Meer
							
			
								
				gebondenNederlands224 blz.9789401479288
				1e druk
				2-12-2021
						
						Ben je dol op computers en games? En wil je ontdekken wat je allemaal kunt doen met Scratch?					 Meer
							
			
								
				paperbackEngels240 blz.9781118180938
				1e druk
				13-4-2020
						
						'50 Digital Team-Building Games' biedt stimulerende warming ups, teamactiviteiten en groepsavonturen voor teambuilding, met behulp van Twitter, GPS, Facebook, smartphones, en andere technologie.					 Meer
							
			
								
				gebondenEngels416 blz.9781119259763
				2e druk
				25-8-2017
						
						'Algorithms and Networking for Computer Games, Second Edition' is written from the perspective of the computer scientist.					 Meer
							
			
								
				paperbackEngels480 blz.9780240815824
				2e druk
				17-6-2011
						
						Andrew Gahan delivers the expert techniques in '3ds Max Modeling for Games, 2nd edition'.					 Meer
							
			
								
				paperbackEngels548 blz.9780240818818
				1e druk
				7-7-2011
						
						Mastering Unity is absolutely essential in an increasingly competitive games market where agility is expected, yet until now practical tutorials were nearly impossible to find.					 Meer
							
			
								
				paperbackEngels499 blz.9780134597201
				1e druk
				28-3-2018
						
						C++ remains the key language at many leading game development studios. Since it’s used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers.					 Meer
							
			
								
				paperbackEngels473 blz.9781402014932
				1e druk
				31-10-2003
						
						Proceedings of the NATO Advanced Study Institute, Stony  Brook, New York, U.S.A., from 7 to 17 July 1999					 Meer
							
			
								
				paperbackEngels316 blz.9781430258308
				1e druk
				23-8-2013
						
						'Beginning Android C++ Game Development' introduces general and Android game developers like you to Android's powerful Native Development Kit (NDK).					 Meer
							
			
								
				paperbackEngels258 blz.9781430219682
				2009e druk
				24-6-2009
						
						With games on the iPhone the most popular category on Apple’s Application Store, this is the first book specifically about developing games on the iPhone.					 Meer
							
			
								
				paperbackEngels714 blz.9781430246770
				1e druk
				9-11-2012
						
						'Beginning Android Games, 2nd Edition' offers everything you need to join the ranks of successful Android game developers, including Android tablet game app development considerations.					 Meer
							
			
								
				paperbackEngels508 blz.9781430263371
				2014e druk
				29-5-2014
						
						Have you ever wanted to include believable physicalbehaviors in your games and projects to give them that extra edge Physics for JavaScript Games, Animation, andSimulations teaches you how to incorporate real physics, such as gravity,friction, and buoyancy, into your HTML5 games, animations, and simulations.					 Meer
							
			
								
				paperbackEngels416 blz.9781430263401
				1e druk
				20-3-2014
						
						'Beginning HTML5 Games with CreateJS' provides a hands-on approach to get you up and running with the most comprehensive tools available for HTML5 Canvas game development.					 Meer
							
			
								
				paperbackEngels382 blz.9780865478978
				1e druk
				13-4-2020
						
						During his more than 40 years in the business, Richard Williams has been one of the true innovators, and serves as the link between the golden age of animation by hand and the new computer animation successes.					 Meer
							
			
								
				paperbackEngels430 blz.9781098113711
				2e druk
				25-8-2023
						
						This cookbook pinpoints the problem, sets out the solution, and discusses how to solve your problem in the best and most straightforward way possible.					 Meer
							
			
								
				paperbackEngels548 blz.9780367548414
				2e druk
				23-4-2021
						
						This new edition features new and much refreshed chapters, including an all-new Part IV on the problem of how to measure skill in games.					 Meer
							
			
								
				paperbackEngels534 blz.9780367482596
				1e druk
				27-8-2020
						
						This book covers many of the most prominent titles and explains in great detail what makes them interesting, the ways to get started playing them, the history of the genre, and more.					 Meer
							
			
								
				gebondenEngels224 blz.9780262042604
				1e druk
				10-9-2019
						
						In this engaging book, Mia Consalvo and Christopher Paul examine the debates about the realness or not-realness of videogames and find that these discussions shape what games get made and who is invited to play them.					 Meer